More than 5 years of experience designing landscapes and structures with a realistic appearance.
I work with Realtime Ray tracing for Global Illumination, Ambient Occlusion, Reflections.
I also work with Raster rendering, Volumetric Illumination using Unreal Engine 4 and 5, Blender, zBrush, Substance painter and Photoshop.
Instagram: https://www.instagram.com/artsantiagopg/