Santiago P.G.
Santiago P.G.
Senior Environment Artist / Lighting Artist
Bogota, Colombia

Summary

More than 5 years of experience designing landscapes and structures with a realistic appearance.

I work with Realtime Ray tracing for Global Illumination, Ambient Occlusion, Reflections.

I also work with Raster rendering, Volumetric Illumination using Unreal Engine 4 and 5, Blender, zBrush, Substance painter and Photoshop.

Instagram: https://www.instagram.com/artsantiagopg/

Skills

Concept DesignEnvironment DesignLightingLevel Design

Software proficiency

Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Megascans
Megascans