Japanese Street, is a scene captured in UnrealEngine 4 using Realtime Ray Tracing and raster lighting in real time.
Game Ready.
Based on Thu Berchs - Tokyo (Made with LightRoom)
Time: 9:20
Location: Japan
Third-party Assets used:
Industrial City - Polypixel
Textures - Quixel Megascans
Subway Environment - Anil Isbilir
European Old House - Cliche Studio